Wednesday, September 28, 2011



INVESTIGATION REFLECTION, WORTH 60% -SUMMATIVE ASSESSMENT

I diserve a Five on the Design Cycle rubric, because I have carefully picked the most effective form of presentation and program that I can use for my project. The program I will use is Domo Animation and is not only simple but also entertaining for my audience to view. I have also experimented with this program to see how the video would appear when being presented, and I concluded that it would be most effective to use for my project. I have also compared Domo Animation to Masher, another video making program, in oder to determine if there was a posable alternative option to create a video an effective video presentation.
Now over my investigation I have concluded and also confident that Domo Animation would be the most effective presentation tool to use towards my audience. However I did not give myself a six because I did not have strong evaluation procedure for Domo Animation, however I am confident that this program will help me reach my objective.

Monday, September 26, 2011


Design Brief
10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it. I plan to make a video using Domo Animation in order to teach sixth graders as to what the design cycle is and how it is used.
Formulate a Design Specification
11. What are the requirements for this assignment? I need to have a simple video that follows the design rubric in order to teach the sixth graders what the design cycle is and how it is used. I will also need some sort of presentation tool that can teach my audience well.


  • Need it to be simple for the audience to understand.
  • Contain information about the design cycle and the design cycle rubric.
  • Contain characters that can describe the design cycle.
  • Can not be to difficult to make.
  • Have some sort of setting or back ground.
  • Be entertaining to my audience.
  • Be within a 2min time range.
  • contain music that is entertaining.
12. What are the limitations you have with this assignment? My limitations is that I can not really pull a sixth grader out of class in order to get the quality feed back I would need to test my presentation.
13. How will you "test" your presentation? I will probably ask students around my class and ask them to test my presentation in a mind set that a sixth grader would like and still learn from.


  • I will have a test rubric for the three classmates I will ask for them to test.
  • I will present the video to my classmates.
  • I will then ask my teacher to review my presentation.
  • Make sure that it is with in the time it is ranged to be completed.
REFLECT ON YOUR LEARNING

Monday, September 19, 2011

Comparitive of Domo Animation and Flip Book

MEASUREMENT
SCORE (1-5)
SIMPLICITY
4
ANIMATION
5
MUSIC
4
ENTERTAINMENT
4
ABILITY TO LEARN
4
TOTAL
21
Domo Animation

I rated the two Video animation cites from a scale of 1-5; one being the lowest and five being the highest.  The two Video animations cite that I compared are Domo animation and Flipbook. I compared the two video cites by the following: Simplicity, Animation quality, Music quality, Entertaining, and if students are able to learn.
When grading on simplicity I was looking at how easy the program allowed the user to create an easy and simple video. I rated Flipbook a five out of five, because the program requires you to just draw and write your video. Basically Flip Book is just an online flipbook the user can make online. Now in comparison I rated Domo Animation on simplicity a 4, because even thought the tools make the program user friendly; Flipbook is more where you can have done and ready in a day if needed to. Although I rated Flipbook high in simplicity I feel it is too simple and too childish for the audience; where as Domo Animation is not as simple and childish as Flipbook is. However the reason as to why I rated Flipbook higher than Domo Animation is because Flipbook forces the user to get to the point and not be as complicated as Domo Animation requires you too.
The next Grading scale was Animation quality. I rated Domo Animation a five where as Flipbook I rated a two. My reason being is that Domo Animation is not just simple drawings but more high quality graphics that are more eyes catching to the audience. While Flipbook is really based on how well a person can draw when using the computer, so it is really based on how well I can draw which is not really well. Domo Animation was more appealing because it was something that I can actually do with out any complex drawings where as Flipbook requires the user to draw. Also Flipbook was way to fast for the audience to even get a chance to see what was going on in the video. In comparison, Domo Animation is at a pace for the audience to at least get a chance to read and write what is going on in the video.
Music was my third portion of the grading scale.  Music is extremely important for the audience; so that they would be more entertain when the audience is watching the video. Now I rated Domo Animation a 4 because it did not really have a wide variety of music but it had quality music for this type of program. Where as Flipbook I rated a one for having no music at all. I cannot rate Flipbook a zero because my rating scale is from one to five. Although music for Flipbook would not really work because it the video is moving to fast for the user to actually add any music at all.
Now for the entertainment portion of my rubric I rated Domo Animation to have a four, and Flipbook a three.  While looking through some sample videos of Domo Animation I notice that there was more color and background added than in Flipbook. Also the music and the drawings are not stick figure. Where as in Flipbook the sample videos were just stick figures and there was no music at all or just sound in general in the videos. However I rated Flipbook a three because it was the short and fast pace videos that made the video appealing to look at over and over again. If Flipbook only had sound that the user can use instead of writing boom I would have rated it a four for entertainment than a three.
The final portion of my rating scale falls on how well the audience can learn from the two different video programs. I rated Domo Animation a four and Flipbook a two on this portion of my rubric. Since Domo Animation is at a steady pace for the audience to have enough time to read and comprehend the purpose of the video, the video would have more success to teach the public what the video is attempting to teach. In comparison to Flipbook the program is just too fast for the audience to read but may still be able to comprehend as to what the theme of the video is.
In conclusion Domo Animation had a total of 21 point out of the 30 that I could have possibly given it, and Flip book received a 12 out of 30 points. By just looking at the total score I am positive that I will use Domo Animation for my project over Flipbook. As in any lesson video the most concerning parts to me is the entertainment, music, graphics, and how well the audience can learn from the video, because I feel they are essential for the audience in order to learn from the video. Furthermore I feel that Domo Animation will allow me to teach the audience as to what is the design cycle is in a more effective way.

FlipBook
MEASUREMENT
SCORE (1-5)
SIMPLICITY
5
ANIMATION
2
MUSIC
1
ENTERTAINMENT
3
ABILITY TO LEARN
2
TOTAL
12

Wednesday, September 14, 2011

compare cites

I was looking at either creating a video or a comic book strip for my project to teach a Sixth grader about what is the Design Cycle. I found that that creating a video was more fun and interesting than it was creating a comic book strip. Now while i was looking for a cite to create a video, there turned out to be many. However the video cites that stood out most to me was "Domo Animate" and "Masher".  I am debating between the two because they are both interesting to a sixth graders point of view, however I am leaning more to the "Domo Animate" because I deals with anima which to my knowledge is considered to be more liked as entertainment.
Now the create a comic book striped was just too much reading involved for my viewer. I see it as that sixth graders will be more interested in watching a video than they will reading a comic book. That is why I choose to create a video because it will be more interesting to my audience where at the same time they will be learning what is the Design cycle.

Monday, September 12, 2011

Design Cycle Question


Area of Interaction: Community and Service , Approaches to Learning & Human Ingenuity
Significant Concept: Design Cycle can be used to solve problems
Unit Question: How can my learning help my community? How do I make Sound Choices?
INVESTIGATE: (Write in complete sentences) Identify the Problem
1. What is the problem you need to solve? The problem is that we will present to a six grade class about what the design cycle is in two minutes.
2. How does the Design Cycle apply to the real world? It applies to the real world because the design cycle is used in any project that we do for any assignment.
3. How will this project serve my community? By informing students how important a well organized project is when constructing one in the future.
4. How can my learning help my community? By having well investigated and organized projects completed that will aid my community.
5. How do we live in relation to each other? I guess how it reflects our everyday life and our assignments that we complete.
6. How does this help others? By having a more educated project in the future.
7. What are the requirements for this assignment? To get the sixth grader to understand my section of the design cycle and what the design cycle is under two minutes.
8. What is the Design Cycle? A grading scale that is used for IB on a special project that a person chooses to present about.
REFLECT on your learning.
Day 2
9. Spend one day experimenting with DESIGN CYCLE your presentation. List five things your learned about the Design Cycle:
Day 3